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Helbereth

Age/Gender: 27, Male
Location: Earth

Reality is often far less ordinary than our imagination portends.

Newgrounds Stats

Sign-Up Date:
2/5/04

Level: 13
Aura: Evil

Rank: Police Officer
Blams: 433
Saves: 177
Rank #: 11,281

Whistle Status: Normal

Exp. Points: 1,680 / 1,880
Exp. Rank #: 15,173
Voting Pow.: 5.49 votes

BBS Posts: 300 (0.18 per day)
Flash Reviews: 113
Music Reviews: 10
Trophies: 6
Stickers: 0

All Flash Reviews

113 Reviews | 30 w/ Responses

Page: [ 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 1012 ]


Score: 9
Massacre : RB2

"I try not to be like that when I write reviews..."

submission: Massacre : RB2
date: May 5, 2005

I sometimes half-ass them, but usually only if it's something I damn well know will be blammed - or if I'm just being funny.

One thing I should say is that you didn't need to be specific. There was no need to single out any reviewers because - most likely - they know who they are, and you aren't going to change them. Besides that there are a lot of them, and being specific about those 6 makes it seem like less of a problem (there are literally thousands of reviewers who fall into one of those categories). I personally can sometimes identify with the art/story freak, but that's a result of 20 years drawing and not because I think I know it all - hell I know I don't know it all.

I have no complaints about the animation, layout, story, concept or any of that stuff. It's very well done and should be getting a better score than the 3.9 it's hovering around. No doubt you probably pissed off some of the review-tards and they decided to blam you to nurse their injured pride.

My only complaint is minor. The button used to acces the special deaths was kinda bland. It might have been nicer (and more inspiring) to have perhaps the face of the celebrity as the button (or a silhouette if you don't wanna give too much away). I didn't even know they were buttons until I had already closed the flash and was re-reading your comments. Then I had to re-open it and blah blah blah...

Anyway I think you could probably design fatalities for Mortal Kombat - or Celebrity Deathmatch if they even make that show anymore. Animating (hell even drawing) human innards is a pain in the ass and never looks right unless you've studied human internal anatomy - which it appears you have.

Good stuff. Maybe some review-tards will learn something...

Bah, prolly not...

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Score: 5
This is really hard...

"Potential, yes..."

date: April 27, 2005

Time consuming? Very.

That plus distractions = frustrating.

In any case, you could stand to have some sound in there somewhere. maybe even a monologue (like a stream of conciousness kind of thing).

It's pretty cool having the split screen thing for some things... but using it for the whole movie is confusing. You might consider switching between the two perspectives and perhaps only using the split up for the opening.

Keep at it, though.

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Score: 2
Thrust Masters (Trainer)

"needs work"

date: April 26, 2005

The ship loses attitude control really fast and it's near impossible to correct, the all stop button doesn't work, and most of the time I feel like I'm just being whipped around that central hub. if I ever had to aim at something I'd never be able to point the lasers at it in time.

The radar is useless. The perspective is too close (the ship should be much more distant). Anything that might be nearby you wouldn't be able to see (and the radar wouldn't help).

The HUD should be along the bottom of the screen (I didn't even see it there until some time after i started floating around space like a lost moth).

The physics are pretty good, but they need tweaking to make the ship controllable.

The background (starfield) moves convincingly at least, but it's a tad bland.

Keep working on it, though. This might make a cool space game.

One suggestion would be for there to be a tactical interface (ever play star raiders) where you could look over the nearby sectors to seek out enemy ships. I'm not sure what kind of game you're making though...

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Score: 7
Video Dating Service

"That kicked ass.."

date: April 26, 2005

What exactly happened to Steve though? Demonic posession? Bad cheese? Uncontrollable bowel movement?

Author's Response:

Actually, a little of all three...

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Score: 7
FPS Engine

"It's not exactly a feast for the eyes..."

submission: FPS Engine
date: April 24, 2005

However, it has potential in the smooth play engine. The best games are built on gameplay -- which this has. All you need now is to work on making the backgrounds interactive (and a little more eye catching), adding to the animation of the enemies and varying their attacks a bit more. It was a little monotonous with them only ever coming out of 4 spots and only ever having 2 possible motions once they appeared. You mention health items in later levels (that aren't constructed yet I gather), but you may also want to consider weapon upgrades (especially if the attackers start carring better weapons).

The basic storyline behind it is pretty vague and I'm not really sure why if the government is after him that he's being attacked by doctors, but I'm guessing all will be made clear if/when you finish this.

All in all it's pretty basic, but you've got it running smooth. For that you get a 3/5 and a 7/10.

Author's Response:

Thankyou, yes I kind of thought it was dumb to have only 4 entrances with ALMOST the exact same pattern of enter/exit. I'll fill in the story with cutscene's in the full version, and on each level I will have a different weapon for the player. Good constructive critisizm. :)

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Score: 0
The eCelebrity Collab

"If you're going to make flame flash..."

date: April 23, 2005

At least attempt to make it better than the so-called 'crap' you're trying to torch.

Author's Response:

If you're going to defend an artist that you worship so much....

At least make it seem like you're not kissing ass.

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Score: 2
Response 2

"Comedy is supposed to be all about timing."

submission: Response 2
date: April 14, 2005

If this was supposed to be funny you failed. The art isn't bad (it has some amount of style at least), but the 'jokes' are told too slowly and with virtually no acting. It might be witty if it sounded like the characters were actually reacting instead of just reading off a tele-prompter.

You also tend to linger on scenes where nothing is happening. You read the note outloud, then sat the camera there for like 3 hours. Once the information is delivered there's no reason to be looking at the note.

I know they're robots, but they shouldn't sound like a computer reading code... try some personification.

Author's Response:

it had some nice timing and if you were here with me you could see that but whenever i upload something the sound goes all over the place (but thank for the constructive review thats the sort of thing i dont mind instead of "you a big bummer with a gay ass flash")

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Score: 8
bdb

"That reminded me of ren and stimpy..."

submission: bdb
date: April 14, 2005

The sense of humor and the type of cartoon animation were very fitting.

I gave it a 5, 'cause I think it should be doing better than a 3.1. If there was more to it (I was expecting the stick with the... stick... to clothes-line the other guy at the end) but it just kinda cut off.

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Score: 7
14 Billion Years of Light

"I bet if you'd switched the negative..."

date: April 6, 2005

Other people would have been able to look past their snobby noses to see this is a very well thought out flash.

Closed minded fools.

Keep at it, though. Sometimes the solitary voice is the only one that should to be heard.

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Score: 7
Shortflash: Time machine

"Good for a chuckle."

date: April 1, 2005

Could have used some music, but it's not all bad. A little more overacting would have been better on the part of Joey.

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Page: [ 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 1012 ]